Character Rig Reel 2008 Breakdown

00:07:20 Digital Elixir: Pierce Chicken - rigged and animated chicken

00:14:11 Space Marines - applied mocap using Motionbuilder then rendered in Lightwave

00:16:01 Total Annihilation:Kingdoms Knight - modeled from scratch, textured, rigged and animated in Lightwave

00:17:05 Digital Elixir: SFC Robot legs - modeled, rigged, animated and rendered in Lightwave

00:20:08 Bellows Bug - modeled from scratch, textured, rigged and animated in Lightwave

00:23:00 Amen Shark - rigged and animated in Softimage

00:24:29 Wizkids Mechwarrior War College - client provided human model in NURBS format, converted to polygons for rigging in Lightwave, robot on right modeled from scratch, rigged and posed in Lightwave

00:30:03 Digital Elixir: McNichols Robots - modeled from scratch, rigged and animated in Lightwave

00:32:23 Amen S3 Soldier - rigged and animated in Softimage

00:36:09 Aztec warrior - Motionbuilder mocap imported into Lightwave

00:37:29 Total Annihilation:Kingdoms Machine - modeled from scratch, textured, rigged and animated in Lightwave

00:38:23 Digital Elixir:McNichols robot closeup - modeled from scratch, rigged and animated in Lightwave

00:40:15 Rustbot landing - modeled from scratch, rigged and animated in Maya

00:41:27 Amen B6 soldier - rigged and animated in Softimage

00:44:02 Spore DS Creature 06 - rigged in Maya

00:46:03 Parade - modeled from scratch, textured, rigged and animated in Lightwave

00:49:03 Amen Piranha Robot - rigged and animated in Softimage

00:50:28 Scooby Doo "Creepy Heap" - rigged in Maya

00:54:29 Amen Viper Robot - rigged and animated in Softimage

00:59:29 Amen Mutant blasted back - rigged and animated in Softimage

01:01:16 Wizkids Mechwarrior Gravedigger - modeled from scratch, rigged in Lightwave

01:04:24 Spore DS Creature 07 - rigged in Maya

01:06:11 Backyard Hockey 2 PC Billie Jean - rigged in Maya

01:08:10 "Astronomy" character for game concept - modeled from scratch, textured, rigged and animated in Maya

01:07:07 "Stanley" character for game concept - modeled from scratch, textured, rigged and animated in Maya

01:10:09 Amen Wolf - rigged and animated in Softimage

01:12:23 Amen Female Hostage - rigged and animated in Softimage

01:15:08 Spore DS Creature 08 - rigged in Maya

01:16:15 Rustbot Jump - modeled from scratch, rigged and animated in Maya

01:18:10 Dragon run cycle - rigged and animated in Maya

01:21:06 "Beheaded" character from Serious Sam. The mesh came with LightWave 3D, I exported it to Maya as an .obj, re-applied its texture then rigged and weighted it and did some test poses.

01:22:15 Scooby Doo Policeman - rigged in Maya

01:27:05 Scooby Doo Wraith - rigged in Maya

01:31:18 Wizkids Ares Robot- rigged and animated in Lightwave (only animated the "Ares" robot on the right)